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Is there a known DynamicC 9.62 floating point bug?

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I'm working on a program that contains somewhat intensive floating point math calculations. In a nutshell, I can compile and run the program using DynamicC 7.33TSE and all is well. When I compile it with 9.62 the program either locks up during the calculations or calculates wrong numbers. Exactly the same source file works consistently in 7.33. Unfortunately I need to include SNMP support in the program which 7.33 does not provide. Any ideas?
asked Aug 18, 2014 in Rabbit Software by ChasLAmy New to the Community (0 points)

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1 Answer

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Any known bugs are patched using the accumulated patched libraries at http://www.digi.com/support/productdetail?pid=5053&type=documentation under Development Software and Sample Code.
answered Aug 18, 2014 by trooper2 Veteran of the Digi Community (591 points)